Welcome to my website !
Freelance 2D Illustrator and concept artist for more than 12 years, I've got a passion for games, either board- or videogames, and obviously... digital art.
Feel free to hit me up :
- if you are searching for a multitasked and professional artist for your project
- if you are on a quest for your daily dose of colorful, semi-realistic illustrations and my style fits your needs
- if you are looking for advices from a creative on your work or upcoming project
- if you don't have any job to offer but want to share with another digital art lover :)
See you around !
For Ludonova (2017-2020)
- fully illustrated board game "Polynesia" (upcoming)
- fully illustrated board game "The Railway Yard" (upcoming)
- box art and fully illustrated board game "Ceylon"
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For Mirror Box Games (2016-2019)
- fully illustrated board game "The King's Guild"
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For Stonemaier Games (2016-2018)
- tiles and background art for the board game "Between 2 Castles of Mad King Ludwig"
- tiles in top-down view for the board game "Between 2 Cities : Capitals"
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For Remi LaMarra (2016)
- cover illustration for the board game prototype "Seigneurs de Sang"
For Odonata Editions (2015-2020)
- fantasy illustrations for the tabletop RPG "Insectopia"
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For Quentin Forestier (2012-2016)
- space fantasy illustrations for the tabletop RPG "Vivere"
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For Casus Belli (2013)
- illustrations for the french RPG magazine "Casus Belli"
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For Le Département des Sombres Projets (2012-2013)
- illustrations for two tabletop RPG games : "Wasteland" and "Mournblade"
For Winamax (2019)
- illustrations for Betshare campaign on social networks
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For Boostr - Acute Games (2018)
- card illustrations for TCG "Urban Rivals"
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For Everdreamsoft SA (2017-2018)
- art direction, illustrations and assets creation for the app "A table !"
- assets creation for the app "Casa Tookan"
- card illustrations for TCG "Spell of Genesis"
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For Parasite Publications (2015)
- sci-fi concepts and illustrations for Sara King's universe and books
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For Battlelabs (2014)
- card and poster design for the videogame project "daBotcity"
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For Studio Nyx (2013)
- illustrations for the videogame "Legions of Steel"
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For Acreplume (2013)
- Backgrounds illustrations and assets for the game "Raids of Nohosphère"
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For Everdreamsoft SA (2013)
- card illustrations for the TCG "Moonga"
For Mitchel Viernes (2015)
- Mask concepts for a short movie
For Everdreamsoft SA (2013)
- concept art & character design for the extension "Abethia" of TCG "Moonga"
For Year Seventeen
- Icon set for "Fireborne"
Personal Project
- Artbook for personal exhibition (Paris - 2013)
For Everdreamsoft SA
- Layout for the game-related storybook of Moonga
- Illustrations, backgrounds for the video game "Graal Seeker"
- User Interface
- Concept arts
- Sprites and game assets
- card illustrations for the TCG "Moonga"
- concept art, character design and interface design
- gestion of orders, cards creation and sketches for the others artists
- monitoring of a comics project