LAURA BEVON

Board Game Illustrator & Concept Artist

France

Laura is a freelance 2D illustrator and concept artist with over 14 years of experience.

Specializing in semi-realistic and colorful visuals, she focuses on character design, key art, and visual development for both digital and tabletop games. Driven by a strong interest in fictional worlds — from fantasy to science fiction — she aims to help game designers and storytellers shape immersive, visually coherent universes.

SKILLS
Illustration
Concept Art
Art Direction
Characters
Key Art
2D Assets
Book Cover
Card Art
Game Art
SOFTWARES
Photoshop
Clip Studio Paint
In Design

Experience

BOARDGAME ARTIST

16 Published Games and more upcoming —

For Blam! (2024)
Fully illustrated board game “Celestia Duo” (upcoming)

For Alley Cat Games (2023)
Cover and tiles art for the board game “Station to Station”

For Funnyfox (2023)
Fully illustrated board game “Treetopia”

For Pencil First Games (2022-2025)
Fully illustrated board game “The Artisan” (upcoming)
Fully illustrated board game “Sunrise at the Studio”

For Mandoo Games (2021)
Fully illustrated board game “Deities”

For Game Brewer (2020-2024)
Fully illustrated board game “Bone Wars”
Fully illustrated board game “Hippocrates – Agora”
Fully illustrated board game “Hippocrates”

For Ludonova (2017-2025)
Fully illustrated board game “Green Gold” (upcoming)
Fully illustrated board game “Mennefer”
Fully illustrated board game “Sabika”
Fully illustrated board game “Polynesia”
Fully illustrated board game “The Railway Yard”
Fully illustrated board game “Ceylon”

For Mirror Box Games (2016-2019)
Fully illustrated board game “The King’s Guild”

For Stonemaier Games (2016-2018)
Tiles and background art for the board game “Between Two Castles of Mad King Ludwig”
Tiles in top-down view for the board game “Between Two Cities : Capitals” and “Between Two Cities Essential”

For Remi LaMarra (2016)
Cover illustration and board for the board game prototype “Seigneurs de Sang”

ILLUSTRATOR

For Epic DragonFly (2025)
Steam capsule for the indie video game “Freedom is Piracy”

For Winamax (2019)
Illustrations for “3”Betshare” campaign on social networks

For Boostr – Acute Games (2018)
Card illustrations for TCG “Urban Rivals”

For Everdreamsoft SA (2017-2018)
Art direction, illustrations and assets creation for the app “A table !”
Assets creation for the app “Casa Tookan”
Card illustrations for TCG “Spell of Genesis”

For Parasite Publications (2015)
Sci-fi concepts and illustrations for Sara King’s universe and books

For Battlelabs (2014)
Card and poster design for the videogame project “daBotcity”

For Studio Nyx (2013)
Illustrations for the videogame “Legions of Steel”

For Acreplume (2013)
Backgrounds illustrations and assets for the game “Raids of Nohosphère”

For Everdreamsoft SA (2013)
Card illustrations for the TCG “Moonga”

TABLETOP RPG ILLUSTRATOR

For Odonata Editions (2015-2025)
Fantasy illustrations for the tabletop RPG “Insectopia”

For Quentin Forestier (2012-2016)
Space fantasy illustrations for the tabletop RPG “Vivere”

For Casus Belli (2013)
Illustrations for the french RPG magazine “Casus Belli”

For Le Département des Sombres Projets (2012-2013)
Illustrations for the tabletop RPG games “Wasteland” and “Mournblade”

concept artist

For Strange Reptile (2021)
Various concepts for “The Purge”

For Mitchel Viernes (2015)
Mask concepts for a short movie

For Everdreamsoft SA (2013)
Concept art & Character design for the extension “Abethia” of TCG “Moonga”

design work

For a Personal Exhibition (Paris – 2013)
Layout for personal Artbook

For Everdreamsoft SA
Layout for the game-related storybook of Moonga

For Year Seventeen (2014)
UI Art and Icon set for “Fireborne”

2d artist

At Lugludum (November 2013 – May 2014)

– Illustrations, backgrounds for the video game “Graal Seeker”
– User Interface
– Concept arts
– Sprites and game assets

internship – Illustrator & Concept artist

At Everdreamsoft SA (June 2012 – August 2012)

– Card illustrations for the TCG “Moonga”
– Concept art, character design and interface design
– Gestion of orders, cards creation and sketches for the others artists
– Monitoring of a comics project

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